Shorthand Tips When Taking Notes

Here are symbols and shorthand terms I use when taking notes to help with speed and brevity.

CAVEAT: Most of these are for my personal use, and would later be replaced with actual terms that the recipient would understand.

[ # ] number

( h ) hour(s)

( mos.) month(s)

( 日 ) day(s)

( 人 ) person

( est. ) estimate OR establishing; I interchange it depending on the context.

( < insert word > ) to indicate a changeable variable

( ☺ ) acceptable/< client > is satisfied

( ☹ ) unacceptable/ < client > is not satisfied

( ✓ ) do / correct

( ✗ ) do not / incorrect

( = ) meaning / results to

( ) does not equal to / does not mean

( ~ ) about or estimate

( △ ) to change

( ∴ ) therefore/thus

( ∵ ) because

( > ) greater than

( < ) less than

( - ) / ( > ) / ( · ) for bullet points

( bet. ) between

( inc. ) to increase

( dec. ) to decrease

( + ) / ( ↑ ) to add/increase

( - ) / ( ↓ ) to retract/decrease

( ↑er ) higher

( ↓er ) lower

( re: ) regarding

( ff ) follow up

( @ ) to follow up with a person/dept

( ⚑ ) to flag

( ★ ) important

( / ) or

( !!! ) action item

( ??? ) follow up question / needs further investigation

(〃) same as above

( Ⓐ ) around

( ℗ ) project ( as in project work / production / show )

( Q ) question

( ref ) reference

( amt. ) amount

( annot. ) annotation

( avg. ) average

( exp ) experience

( distro ) distribution list

( 2le ) double

( FG ) foreground

( BG ) background

( MG ) midground

( SL ) screen left

( SR ) screen right

( CS ) centre screen

( fr ) frame

( pg ) page

( prio ) priority

( rev ) revision

( ID ) identify

( set ) / ( env ) environment

( N/A ) not applicable

( SG ) Shotgun/Shotgrid

( dept ) department

( DSG ) Design Department

( SB ) / ( BRD ) Storyboards Department

( EDT ) Editorial Department

( MDL ) Modeling Department

( RIG ) Rigging Department

( TXT ) Texturing Department

(CDV/CrDev) Creature Development Department

(GEN) Generalist Department

( SRF ) Surfacing Department

( SHD ) Shading Department

( LDV ) Look Development Department

( DMP ) Matte Painting Department

( LAY ) Layout Department

( ANM ) Animation Department

( GRM ) Groom Department

( GEN ) Generalist Department

( FX ) FX Department

( LGT ) Lighting Department

( CMP ) Compositing Department

( PLN ) Pipeline Department

( PROD ) Production Department

( LP ) Line Producer

( AP ) Associate Producer

( PM ) Production Manager

( APM ) Associate Production Manager

( PS ) Production Supervisor

( PC ) Production Coordinator

( PA ) Production Assistant

—end of notes—

So You Wanna Be Prod

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https://soyouwannabeprod.com
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